3D Platformer (Zenva Course)
Key Learnings:
Game Capture
First time developing in 3D,
Reiterated some of the basics.
This is a game that I made following along with a Zenva Academy course. I may revisit it as it’s a great canvas for a 3D game. I haven’t gone too crazy adding in elements from the Particle System, Sounds or anything like that as I wanted to make sure I understand the basics of development in 3D.
Solutions:
Challenges:
This was part of a course so luckily I was able to consult forums / support resources whenever I got stuck!
3D development (Vectors)
Areas for Improvement:
Revisit some bugs (character snapping to face camera),
Enhance with features that I’m already familiar with (Particle Effects, Sound, Animations, etc.)