3D Platformer (Zenva Course)

Key Learnings:

Game Capture

  • First time developing in 3D,

  • Reiterated some of the basics.

This is a game that I made following along with a Zenva Academy course. I may revisit it as it’s a great canvas for a 3D game. I haven’t gone too crazy adding in elements from the Particle System, Sounds or anything like that as I wanted to make sure I understand the basics of development in 3D.


Solutions:

Challenges:

  • This was part of a course so luckily I was able to consult forums / support resources whenever I got stuck!

  • 3D development (Vectors)

Areas for Improvement:

  • Revisit some bugs (character snapping to face camera),

  • Enhance with features that I’m already familiar with (Particle Effects, Sound, Animations, etc.)

Final Thoughts:

A good start to developing in 3D and a nice little project for a Sunday morning!

Previous
Previous

3D Point & Click (Zenva Course)

Next
Next

2D Platformer - Progress Update